Quinn is a Character and Creature Concept Artist based in British Columbia, Canada with over 6 years of experience in the video game industry. He is best known for his extensive contributions to Sins of a Dark Age, a dark fantasy MOBA developed by Ironclad Games. Serving as a cornerstone of the 2D art team, he designed the core characters, creatures, and weaponry while working alongside the Art Director to codify the project's visual style guide. His impact reached across the full production cycle, from defining the world's aesthetic to executing granular details like UI icons and supporting game assets.
Quinn is currently building The Demon Project, a personal world-building project. He uses Flux AI for experimental concept development and visual ideation.